I have four game applications that have been running for a number of months without change. However, when I upgraded to Union Server Rel 2.01, I started getting problems (but this could be incidental). After a number of days - anywhere between 3 to 30 days - the server will stop accepting connections. The only way to fix is to restart the server then all is good again. There are no errors in the log, but I do notice when this happens, "java.exe" blows out to about 200 meg (normally is is around 60-90meg). The host machine is a Windows virtual server and the only thing running on the server is Union. There is a consistent user base each day - max connections at peak time around 70. I am at a loss as to what to do. I did write a simple connection program using the finer grained Reactor API (ConnectionManager.connect) trapping all the events but I just get a failure error "Unable to connect on any of the ports ...".
Any suggestions would be appreciated - my users are getting very irritated.