by goodguy » Sat 04 Aug 2012 12:42
I've voted for C# and I'll explain why.
It's no secret that C# is widely used in Unity3D, and I myself write unity scripts in C# because I like that it's strictly typed and I like its syntax which looks a lot like a combination of Java and AS3. And since unity becomes more and more popular especially after they've released version 3.5 which can export projects to flash player, it'd be great to see the Union C# client framework.